GROUP CLASS - Quadruped pulling motion and behavior
Group classes are live with a mentor with live Q & A, lectures, and assignments.
Starter Pack | Maya scenes and assets
Starter Pack | A Wolves Feast | Camera image sequence for background
Starter Pack | JPG sequences
Starter Pack | Tassi Creature Rig | With textures
Starter Pack | A Wolves' Feast | Final animation - no textures
Starter Pack | A Wolves' Feast | Animation no wolves - Chest & Hips guides
Starter Pack | A Wolves' Feast | Animation with wolves - Chest & Hips guides
1.0 | Instructional video - Shot Development
1.1 | Pre-Production planning
1.2 | Using Reference Images
1.3 | Combining reference Videos
1.4 Idea | Discussion
1.5 | Strong Layout
1.6 | Staging the wolves
1.7 | Quiz
1.8 | PDF annotations
2.0 | Instructional Video - Begin Your Shot
2.0 | A Wolves Feast - FINAL ANIMATION & RENDER - Reference
2.0 | STUDENT UPLOAD - Camera view
2.0 | A Wolves Feast - FINAL ANIMATION reference
2.0 | PDF annotations
2.1 | Blocking out the shot
2.2 | Action leads the camera
2.3 | Using more references for the turn
2.4 | Centered framing
2.5 | Adding extra jiggle controls
2.6 | Tension in the pose
2.7 | Analyzing the Reference
2.8 | Stride length
2.9 | IK vs FK heads
2.10 | ANNOTATIONS - CAM
2.11 | Quiz
3.0 | Instructional Video - Animating your shot
3.0 | Instructional Video - Each Lesson
3.0 | A Wolves Feast - FINAL ANIMATION reference
3.0 | A Wolves Feast - FINAL ANIMATION & RENDER
3.0 | STUDENT UPLOAD
3.0 | PDF annotations
3.1 | Posing the feet
3.2 | Stretching the pose
3.3 | Using the tail to sell emotion
3.4 | Turn Anticipation
3.5 | More Poses for the blocking
3.6 | Wolf head turn
3.7 | Selling the pull
3.8 | Smoother & more realistic movements
3.9 | Blocking a shot with two characters
3.10 | Weight on a Quadruped
3.11 | Contrasting the feet
3.12 | Studying quad mechanics
3.13 | ANNOTATIONS - CAM
3.14 | Quiz
4.0 | Instructional Video - Each Lesson
4.0 | A Wolves Feast - FINAL ANIMATION & RENDER
4.0 | A Wolves Feast - FINAL ANIMATION reference
4.0 | STUDENT UPLOAD
4.0 | PDF annotations
4.1 | Making Selection Sets
4.2 | Following Through on the slide
4.3 | Wolf stop an d follow through movement
4.4 | Head leads the action
4.5 | Wolf looking direction and behavior
4.6 | Selling the Interaction
4.7 | Breaking the tension
4.8 | Showing more tension
4.9 | Adding more foot contacts
4.10 | When to use constraints
4.11 | ANNOTATIONS - CAM
4.12 Quiz
5.0 | Instructional Video - Each Lesson
5.0 | A Wolves Feast - FINAL ANIMATION & RENDER
5.0 | A Wolves Feast - FINAL ANIMATION reference
5.0 | STUDENT UPLOAD
5.0 | PDF annotations
5.1 | Timing the pulls for more tension
5.2 | More energetic pulls
5.3 | Offsetting the feet
5.4 | Adding the deer
5.5 | Adding poses to the face
5.6 | Adding more frames to the slide
5.7 | The intent of the shot
5.8 | Differentiating between the wolves
5.9 | Pushing the feet into the ground
5.10 | Posing the eyes
5.11 | Using Recognizable poses
5.12 | The leap action and a follow through gallop
5.13 | Adding Personality to your animation
5.14 | ANNOTATIONS - CAM
5.15 Quiz
6.0 | Instructional Video - Each Lesson
6.0 | Wolves Feast - FINAL ANIMATION & RENDER
6.0 | STUDENT UPLOAD
6.0 | A Wolves Feast - FINAL ANIMATION reference
6.1 | Amplifying the energy
6.2 | Blocking in the deer animation
6.3 | FX Ideas
6.4 | Pushing the wolf poses for more tension
6.5 | More Ferocity to the jump
6.6 | Overlapping the deer animation for weight
6.7 | Adjusting the wolf poses to sell the stopping motion
6.8 | ANNOTATIONS - CAM
6.9 | PDF annotations
6.9 Quiz
7.0 | Instructional Video - Each Lesson
7.0 | A Wolves Feast - FINAL ANIMATION & RENDER
7.0 | STUDENT UPLOAD
7.0 | A Wolves Feast - FINAL ANIMATION reference
7.1 | Adding in the bones for the deer
7.2 | Start Splining
7.3 | Twisting the head and the chest
7.4 | More Overlap on the Deer
7.5 | Avoiding Invisible walls
7.6 | Refining the jump
7.7 | Keeping the wolves connected
7.8 | Interacting with the environment
7.9 | ANNOTATIONS - CAM
7.10 | PDF annotations
7.10 Quiz
8.0 | Instructional Video - Each Lesson
8.0 | A Wolves Feast - FINAL ANIMATION & RENDER
8.0 | STUDENT UPLOAD
8.0 | A Wolves Feast - FINAL ANIMATION reference
8.1 | A quicker slide
8.2 | Scaling the keys
8.3 |Overlap in the slide
8.4 | Tracking the arcs on the jump
8.5 | Avoiding Isolated movements
8.6 | Dropping the bone
8.7 | Biting the bone
8.8 | Head chest and hip connection
8.9 | World space orientation
8.10 | Ground intersection
8.11 | PDF annotations
8.12 Quiz
9.0 | Instructional Video - Each Lesson
9.0 | A Wolves Feast - FINAL ANIMATION & RENDER
9.0 | PDF annotations
9.0 | A Wolves Feast - FINAL ANIMATION reference
9.0 | STUDENT UPLOAD
9.1 | Tearing and Ripping the deer
9.2 | Footwork on the pulls
9.3 | Shape change to show tension
9.4 | Head and chest relationship
9.5 | Organic movement
9.6 | Movement flows through the spine
9.7 | Weight on the hip makes the feet slide
9.9 | Snappy Head movement
9.10 | Wolf trot
9.13 | Line of Action on the slide
9.14 | Keeping the wolf balanced
9.15 Quiz
10.0 | Instructional Video - Each Lesson
10.0 | A Wolves Feast - FINAL ANIMATION & RENDER
10.0 | STUDENT UPLOAD
10.0 | STUDENT UPLOAD - FX rip test
10.0 | A Wolves Feast - FINAL ANIMATION reference
10.1 | Breaking up the movement
10.3 | Offsetting the legs before the slide
10.4 | Natural spine curves on the slide
10.5 | Making the slide feel less intentional
10.6 | Adjusting the neck and the feet on the pull
17.0 | PDF annotations
10.7 Quiz
11.0 | Instructional Video - Each Lesson
11.0 | A Wolves Feast - FINAL ANIMATION & RENDER
11.0 | A Wolves Feast - FINAL ANIMATION reference
11.0 | STUDENT UPLOAD
11.2 | Cleaning up some of the poses
11.3 | Straighter legs on the contact poses
11.4 | Breaking up the head, chest and hips on the slide
11.5 | Hitting the ground after the slide
11.6 | Slowing down the slide recovery
11.7 | PDF annotations
11.7 Quiz
12.0 | Instructional Video - Each Lesson
12.0 A Wolves Feast - FINAL ANIMATION & RENDER
12.0 | A Wolves Feast - FINAL ANIMATION reference
12.0 | STUDENT UPLOAD
12.1 | Polish notes for Wolf 1
12.2 | Polishing the paws
12.3 | Polishing the hips
12.4 | Checking the spacing on the feet
12.6 | More personality on wolf 2
12.7 | Quadruped Shoulders
12.8 | Rolling the toes for a better push off
12.9 | Organic overlap for wolf 2
12.10 | PDF annotations
12.11 Quiz
13.0 | Instructional Video - Each Lesson
13.0 | A Wolves Feast - FINAL ANIMATION & RENDER
13.0 | STUDENT UPLOAD
13.0 | A Wolves Feast - FINAL ANIMATION reference
13.2 | Adjusting the foot plants on wolf 2
13.3 | Head movement influences the chest
13.4 | Leading with the head for a more natural feel
13.5 | PDF annotations
13.6 Quiz
13.0 | STUDENT UPLOAD - Textures
14.0 | A Wolves Feast - FINAL ANIMATION & RENDER
13.0 | STUDENT UPLOAD - No textures
14.0 | A Wolves Feast - FINAL ANIMATION reference
14.0 | Instructional Video - Each Lesson
14.2 | Adding in some muscle jiggles
14.1 | More overlap for the tails
14.3 | Better curves on the tail
14.5| Ear overlap for more realism
14.6 | PDF annotations - Camera view
14.0 | PDF annotations - Textures
14.8 | PDF annotations - No textures
14.9 Quiz
15.0 | A Wolves Feast - FINAL ANIMATION & RENDER
1.0 | STUDENT UPLOAD
15.0 | A Wolves Feast - FINAL ANIMATION reference
15.03 | Instructional Video - Each Lesson
15.0 | Course Completion - Final words
15.1 | Polishing the Deer
15.2 | Finalizing the animation
15.0 | PDF annotations
15.4 Quiz